330
2-ball siteswap pattern
- Objects
- 2 balls
- Period
- 3
- Max
- 3
- Difficulty
- Beginner
- 3
- High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
- 3
- High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
- 0
- Gap. An empty beat — the hand has nothing to throw and stays open.
1×
4.2/s
52%
Tempo sets how high the throws go. Dwell is how long a ball rests in the hand.
Two balls thrown in turn with a gap on every third beat. The standard way to build up to the cascade once one ball feels comfortable.
Practice tips
- Throw the second ball when the first reaches the top of its arc, not when it lands.
- Let both balls drop at first. Chasing them teaches your hands the wrong habit.
Similar
Shares structure or feel with this one.
Try next
A step up once this is solid.