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55550

Four-ball Flash

4 balls · Advanced

Speed
Camera

Drag inside the scene to orbit around the juggler.

Understand the siteswap

Each number is one throw. The highlighted number is the throw happening right now.

  1. 5
  2. 5
  3. 5
  4. 5
  5. 0
5
High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
5
High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
5
High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
5
High throw. Thrown higher than the pattern's usual height, across to the other hand. It buys time for the other throws.
0
Gap. An empty beat — the hand has nothing to throw and stays open.

Pattern information

Siteswap
55550
Objects
4
Period
5
Max throw
5

About this pattern

All four balls thrown in succession, leaving both hands briefly empty. The usual proof that your four-ball throws are even enough for five.

Learning this pattern

Before learning this

Worth having comfortable before you start.

Related patterns

Easier

Lower difficulty, if this one is a stretch.

Try next

A reasonable step up once this is solid.